A brief introduction
I make games and software. I'm trying to learn how to write music that isn't hard to listen to. I think punching people in VR is a great way to exercise. Winter would be my favorite season but it's cold so it's not.
Work Experience
- Programming (Game Maker Studio)
- Pixel/Voxel art
- User Interface
- Sound design
- Music production
- Project lead
- Marketing
- Empathetic listener and persuasive speaker
My Projects
Don't Sink
A Sandbox-Adventure-Pirate-RPG that takes inspiration from Pirates of the Caribbean (2003 video game), FTL: Faster Than Light, and Sid Meier's Pirates but makes certain to stand out on its own.
SpritePile 2.0
Released on Steam
Create sprite stacks and export them for 2D/3D projects! The feature rich successor to Sprite Pile 1.0!
SpritePile
Create Sprite Stacks quickly and easily! View them in 2D/3D and export them for use in your game in seconds!
Duke of Defense
Discover a world brimming with humor and interesting characters. You'll find yourself among overly observant villagers and egotistical wizards.
Project Explore
Released on Steam
A 2D sandbox survival game designed for creators, players, and everyone else
Music
Dungeon Crawler Jam 2024
Released on itch.io
Jam Theme: Solitude - You are a lone treasure hunter exploring a once abandoned dungeon. You will face the perils that lurk inside without any party members or renewable supplies. Try your best to get the loot and then make it back out alive!
My role on this game jam was primarily music and some of the ambient sound design (wind/footsteps)
The intention for the music design was to provide two tracks that could seamless be transitioned between when entering/leaving combat.
The intention for the music design was to provide two tracks that could seamless be transitioned between when entering/leaving combat.
Godot Jam Round 2
Released on itch.io
Jam Theme: Out of Order - Once upon a time, there was a crummy town. Called Crumsville. USA. Portugal.
The Year was 1994, the janitors of Crum City were fed up with the poor wages
and poorer treatment. To get justice, they have ceased all operations and gone on strike, leaving restooms all across the city in total disrepair.
You are but a lowly cab driver with big dreams and a sick nasty car.
In order to help the residents of Scum Gorge, you decide to start taking fares for those who need to #1 above all else! Everyone's bladders are at stake, only you can get the citizens to another toilet when all the rest are Out of Order.
The Year was 1994, the janitors of Crum City were fed up with the poor wages
and poorer treatment. To get justice, they have ceased all operations and gone on strike, leaving restooms all across the city in total disrepair.
You are but a lowly cab driver with big dreams and a sick nasty car.
In order to help the residents of Scum Gorge, you decide to start taking fares for those who need to #1 above all else! Everyone's bladders are at stake, only you can get the citizens to another toilet when all the rest are Out of Order.
My role on this game jam was exclusively music. I provided the main menu/gameplay tracks using self-recorded guitar/bass and a drum VST.
Contract Projects
Disjunction
In a city driven by corruption, three hardened citizens rise to uncover a conspiracy threatening its fate. Define your playstyle and engage in lethal high-octane combat, or keep out of sight in gripping stealth action.
My role on this project was primarily to optimize it, and port it to the Switch/Xbox One/PS4.
RetroMania Wrestling
RetroMania Wrestling is a classic throw back arcade wrestling game with great 2d action and a great pick up and play fun factor!
My role on this project was primarily to optimize it, build the menus, and a lot of the story systems/content. I also did some minor console porting work for the game.